I was curious about this ship as i really love playing Arizona. In theory, California has some pretty good AP damage output. Alec Lasley. See Full But again, Arizona is a thing. Over on the defensive end, the Panthers Though I can agree Atlanta would probably be better thanks to her ability to farm transports and DDs with her 127mm daka. But seeing how she was being released reminded me of why I write these reviews in the first place: To protect other players from making bad purchases. Native Californian) but she is a slow girl relegated to sitting amongst the transports. She just isn't a must-have in my fleet, which for me makes her a don't-buy. All you really need to know are the battleship basics: use the correct ammo, beware of flashing your sides, try not to get left behind. However this gap isn't quite as pronounced as the difference in speed would suggest as Arizona has higher Krupp, a coefficient WG uses to directly modify penetration values. California isn't fun to play and that's her greatest crime. Her protection scheme is otherwise fine though her snoot is a huge weak spot. All of Arizona's decks are 26mm). The Rattlers have not entered a game this season with longer moneyline odds Florida played solid defense throughout the night, holding Georgia to 33.3 percent from the field and 18.2 percent from 3-point range (4-of-22) while recording 8 steals and 6 blocked shots. LittleWhiteMouse, October 12, 2020 in General Game Discussion. The issue, though, is that they're not improved enough over the tier VI premium's to be worthwhile. The uptick was led by a spike in homicide. Can only snipe and cannot take hits at all. Flak Bursts: 5 explosions for 1,400 damage per blast at 3.5km to 5.8km.Long Ranged (up to 5.8km): 137 dps at 75% accuracyMedium Ranged (up to 3.5km): 364 dps at 75% accuracyShort Ranged (up to 2.0km): 490dps at 70% accuracy. After an impressive week that saw the Tigers go 3-1-1, Auburn begins a new week by welcoming in Florida A&M to Plainsman Park for a WebThats a ship that was designed with this exact style of combat in mind, and I would buy the shit out of a BC Lexington. She's the worst at turning but its kinda funny how middling Poltava turned out to be., A shame about shipcomrade's closing. This screenshot makes me sad. Oh no you didn't! Florida played solid defense throughout the night, holding Georgia to 33.3 percent from the field and 18.2 percent from 3-point range (4-of-22) while recording 8 steals and 6 blocked shots. (Arizona has a strip of 37mm armour above her belt while California's upper hull is only 26mm). If you're struggling to see a difference in as clinical and sterile a trial as this, you have no hope of feeling the difference through normal game play. This is the first meeting of the season between the two programs both coming off of big, emotional wins. California's increased rate of fire, higher shell damage and sigma are all nice but the difference is so minor as to be largely unnoticeable. This is a top-down view of California with her 343mm belt highlighted in red. And foodfor thought as I review my Steam summertime queue to see where best to spend my $. With a base 900m advantage over Arizona, this is supposed to facilitate not only engaging the enemy but escaping from difficult situations. The UNC basketball program heads to Florida State for its final road game of the season on Monday night. Tier VII battleship. Wow. The final thing to keep in mind is that because of her long range, every time she pulls the trigger, she rings the dinner bell. Me either until I put my mouse over his name., Knowing the early beginnings of all your work and that of others, well, sort of rounds out, fills out my own knowledge and experience of the forums since the very earliest days of the game., The influence given and taken by those you mentioned (and probably a few not mentioned) have helped shape this game in a way the devs simply could never have seen. The bot was without camouflage. To be fair, Phloopy Dooply is too busy shilling for another game, a very corrupt game that was able to force me to quit because of increasingly terrible customer service and terrible changes. Were it not for her horribly slow speed, I'd have given her a 'simple' rating. Lemme stress: They're fine. I love playing Arizona but i won't pay to have it at tier 7. Coz no mehbote to gudbote rating. USS California's inclusion in World of Warships bothers me on so many levels. But playing a standard-type battleship at tier VII or above needs to come with some pretty juicy perks or I'm not biting. The PvE-exclusive player doesn't appreciate a ship's strengths and vulnerabilities through the same lens as a KOTS finalist, for example, nor should they be expected to. Florida man, Florida man Guess the tune. Great work . as usual. Calfornia does have a higher muzzle velocity and thus better AP penetration over distance. This is in contrast to Arizona which has like no practical AA to speak of. WHEN: Monday, Feb. 27, 7 p.m. Her horrible gun fire angles necessitate that she swing out and show a lot more broadside in order to bring the weight of fire to bear on targets. The 0.1 sigma difference is imperceptible in game play -- you couldn't tell the difference if you tried. Here's what the numbers tell us. Summary so far: California has absolutely amazing AA levels. Summary so far: You're buying a longer-ranged Arizona. I am endlessly grateful for the opportunity and help he provided for me. For personal reasons, he had to step back from World of Warships. As the CC program again got overhauled, Wargaming dropped his CC-status despite his continued efforts to host and support other CCs. Sadly, Ship Comrade was never a profitable enterprise. Donations helped keep the lights on for a time, but all things must come to an end. He ran the site out of his own pocket for over five years. I don't fault him in the least for retiring. Overall, the accuracy is very good, but not "crazy". Another review done really well. Thanks for your hard work. Once you get past MO, then you enjoy shelling APs at broadside of whatever that comes into the harbor. California vs. Florida: A tale of two Americas From a distance, Florida and California look similar: beaches and natural disasters, theme parks full of tourists, and Why Californians Are Moving to Florida Spending your entire life in the same state is not for everyone. That even goes for cruisers cause yeah, especially some of the Battle/Super cruisers could be decent secondary using ships., They'd have to make it so players aren't pushed to survivability builds in BB's because of raining fiery death in longer range sniping matches and make it players of all ship types (save CV's) can actually get closer in and fight at closer ranges to make secondary builds worth something again and not just the 'manly' build. Wargaming will try and sell you this ship bragging that this reach is to California's advantage. Everyone has their preferences but it's not bad. There's a pretty hard cap on how far skill will take you with this ship. Yes, Florida is much cheaper than California because the cost of living is just 1% higher than the national average. And I mean that in the same way I tell my significant other that "it's fine" when things are clearly not. It's all of the little things which add up to a bad experience for me. If you asked me to point at the one thing that bugs me the most about them, I'd probably tell you it's the 4/s gun traverse, which seems stupid to complain about given all of the other issues. However, I think that this quibble illustrates my beef with Florida's gunnery as a whole. Her slow turret traverse is just that "one more thing" that feels off about this ship. No matter her advantages, there's always a big ol' butt attached. I don't want to touch California. You need speed to reach thatposition in time, but if you do, you can sink MO in two salvos, allowing you to not rely on torps by other ships to take it down. Despite their outdated designs, they went on to not only find a role in the fast-modernizing US Navy but they went on to engage triumphantly in one of the final battleship surface actions in history. Oh well, missed opportunities. VERDICT: Honestly, some of the best AA defence we've seen in a long time. I'm kinda shocked. She has excellent AA firepower. I think the best thing to examine is how worth it is the ship in not just randoms and ranked, but coop and ops. They have averaged 3.5 goals per game (35 total) over that stretch. TV: ESPN ( Watch and stream the game live on ESPN+) RADIO: Tar Heel Sports Network. California plays like Arizona but she plays less comfortably owing to her worse fire arcs and even more sluggish handling. Where she stands head and shoulders above many reviewers is that she lays out all the high and low points, so that the intelligent reader can decide for themselves whether it's a ship they want for the game they prefer to play. I really don't like her alternative palette. It's a dull, elephantine grey in unflattering patterns. If you swapped out Florida's 25mm bow and stern for 26mm versions, she'd be a perfectly normal tier VII battleship. Vulnerable, high-water citadel with as little as 285mm worth of armour. What to do? Gnei/Sharn is possibly more fun (depends on each person), but their guns are a lot less punchy compared to Lyon/Ashitaka, so you need to effectively use your torps. Were it me at the helm of California's project, if improving her offense was off the table I would have done something here. The only Florida Ive seen in Narai was deleted 3 minutes in somehow. That's MUCH better than 1.5 sigma on New Mexico!" Queens are 3-2 in their last 5 games against the spread. Thanks for your time on the review @LittleWhiteMouse. The only thing to watch out for is if one your DD/CL uses smoke and hide all other ships, MO will target you and you don't want that with Florida's armor. You probably want Expert Marksman over Adrenaline Rush on your first pass. Hes played the game since then but you can tell he has not played it much based on HOW he plays some ships. (37% damage reduction for Arizona vs 36% for California). This is largely owing to what should be her main selling feature being laughable. In its win over Florida State on Monday night, UNC basketball set an all-time program record one that not many people probably saw coming. The only thing to watch out for is if one your DD/CL uses smoke and hide all other ships, MO will target you and you don't want that with Florida's armor. Florida's "Golden Eagle" camouflage has the same pin-up girl on her funnel as the camouflage made available for the new American tech tree battleships. I'm surprised by how much I enjoy this camo, though that may simply be because I'm not big on the other two. You can see just how massive her 35mm anti-torpedo bulges are. Before patch 0.8.0, the levels of AA firepower California puts out would have been formidable and worth celebrating. I bought the super Pershing in Tanks.. opps. Look at all of this negative space! This is what happens when I scale the HE values to the same scale as the AP values. The order of ships shuffles a bit with German HE shells being terrible and British and Japanese HE shells doing more damage than you might otherwise expect for their calibre. Florida's HE performance remains unfortunate. However, given the troubles with her AP shells, you'll still be reaching for them often. Shells which fuse inside this bulge but outside of the hull spaces underneath result in zero damage penetrations. Good anti-aircraft firepower, including access to. UK HE rockets and SAP ones, maybe HE vs AP but more unique could be to bypass bombs for a second smaller TB group since they focused on torp carrying planes that could also carry bombs, and skip bombing would be another option. Skill Floor: Simple / Casual / CHALLENGING / DifficultSkill Ceiling: Low / Moderate / HIGH / Difficult. Over on the defensive end, the Panthers Also, thanks for saving me from buying this ship thinking it would be good. The ship is showing to be in the top part of her class per the numbers so far. With Arizona existing, Wargaming should have either retired the Pearl Harbor monument or dredged up something from their box o' gimmicks for California to compensate. Deposit $200, Get $250. Mileage probably determined on if you want a premium USN BB for Narai or not. Arizona has better upper-hull armour. Unlike Arizona which finds herself occasionally enjoying the 36km x 36km claustrophobic maps of lower tiers, California more often than not sees the 42m x 42km and 48km x 48km maps of higher tiers. Her turning radius of 760m is decent. It's not amazing, but it's alright. If I can help others avoid that, I will. The following is a review of USS Florida, the tier VII American premium battleship. And depending on nation, out right changes to how the ship play. Along with either A: removing IFHE or B: changing DCP and Repair Party to have slightly faster CD's and Repair Party to fix more pen damage if IFHE stays. The Gators average only 0.2 more points than the Wildcats allow (69.3). California's secondaries are crap and they didn't have to be. Build for survivability and fire resistance. It isn't anywhere near as vulnerable. In their hot shooting performance, the Tar Heels saw four players make three or more made 3s in a game the first time in program history. It's such a bloody shame. Because it displays they aren't looking at the facts objectively for themselves.. As easy as border-humping battleships can be, Florida asks a bit more of players in order to get her to perform. Neither her AP or HE shells are idiot proof, requiring players to be dynamic with their ammunition choices. That's bad enough, but even when you have the right ammo loaded for the right target, her anemic shells leave a lot to be desired, especially with so long of a reload. Even her good improved accuracy can be a bit of a turn off -- at least with bad dispersion even a poorly aimed shot might have something strike the target. Finally, this ship just feels cumbersome with sloppy handling, a slow reload and sluggish turret traverse. They'd have to, after more than 4 years, maybe 5 at this point, adjust BB's to take slightly less damage from fires (instead of the 18% that has caused contention since day 1, more so after IFHE, knock it down to at least 15%, much as I'd prefer 12) which would help cut down on the actual need for survivability builds being standard. Solid rearward firing angles, well suited to kiting. Florida's great range (especially when upgraded and modified with her Spotter Aircraft consumable) can work against her here, especially with those enterprising shots in the early stages of a match as everyone's deploying. While it can be super-tempting to try your luck against targets spotted early by your own lolibotes or Just Dodge simulators, you can all but guarantee you'll be spotted in return when you pull the trigger. With nothing else to shoot at, you can bet that every battleship on the enemy team that can draw bead on you will take a shot and given Florida's super-squish citadel, bad things will happen if they've got the range. Keep in mind that Florida's rudder is terrible so it's not like she dodges well. This is definitely a risk-reward element at play here, so be careful. I have no idea why Wargaming didn't provide her with the tech-tree style energy preservation. And finally, as nice as the extra damage is, these are still 356mm guns. And the disparity between Gun and Torpedo boat types should mostly be reduced (especially since when subs come in they should really be more torpedo based and without the damn ping gimmick). Ron DeSantis exacts punishment, takes over Disney district on eve of book launch. For randoms it looks like she is a really tough ship to play, but what about Operations like Narai?, I give this rating 5 out of 10. And that's fair to say. ET. The Wildcats score just 1.4 fewer points per game (67.4) than the Gators give up (68.8). Build for fire-resistance first, then double back for your other skills. Are you really inclined to pay to play Arizona with worse matchmaking for the simple sake of being slightly less victimized by aircraft? Bet now! She could have ended up like Poltava with a max of 4 charges of heals. Summary so far: California's concealment is meant to be her saving grace. The reload time is my biggest issue.. ", WG Executive 2: *Looks at sekret spreadsheet*"Oh look how popular Arizona is; let's pull it from sale so there is no cheaper alternative. She's missing an ice-breaker bow like the aforementioned German ships. This can be especially problematic if you've boosted her range and there are silly things like a bored Musashi or Champagne itching for targets. Let's pretend Arizona doesn't exist. This ship has been provided to me by Wargaming for evaluation purposes -- I did not have to pay for this thing, which is a good thing because I would have felt offended had I shelled out money for this horribly mistreated piece of history. The Napoli is based on a preliminary design from Ansaldo for the Soviet Project 22 Heavy cruiser. The dark red is 343mm thick while the orange strip at the bottom is where it tapers to 273mm. Hard pass, ladies and gentlemen. follow. Carriers must anticipate that she will always have Defensive AA Fire ready and it's best to bait its use by ducking in and out of her 5.8km bubble and then waiting it out, even if she's not your primary target. Florida is effectively a no-fly zone for tier VI carriers because of this consumable and raw AA power combination which is a pretty impressive boast. Add on a catapult fighter and Florida duplicates this for tier VIII carriers too, at least until she comes under sustained HE attack. March 1, 2023 10:00 am CT. Auburn baseball plays Florida A&M on Wednesday evening, and if youre wondering how you can watch the action live, youve come to the right place. +1 upboat for the review. WebThe water temperatures differ in California vs Florida beaches because of the different climates. So, there are slow battleships in World of Warships and then there are the American premium standard-types. Florida had a cumulative rate as much as 84% higher than Californias last fall. Queens are 2-3 in their last 5 games. The totals have gone OVER in 3 of Queens' last 5 games. WG!!! This ship isn't likely to sneak up on anyone, mostly because it's patently unable to catch up to anything that doesn't want to be caught. It had a good run.. This is why I frown on a difference of 0.1 sigma being used as a selling feature -- it's a "spreadsheet" value that will affect a ship over the course of several games but isn't likely to be significant within a single match. Please be aware that her performance may change in the future. I wouldn't be a Community Contributor (CC) if it weren't for Critter8. I'm not sure the WGNA CC-program would have even existed if it weren't for him. Back in 2015, before there was a Community Contributor program, content creators like myself worked unsupported by Wargaming in any capacity. The predecessor to the NA-CC program was Club Wargaming which promised the world and delivered nothing but a booger-green title on the forums. Club Wargaming included dozens of content creators which had sprung up during Closed and Open Beta, including some big names like @PhlyDaily. All of us were paying out of pocket to produce content or having to rely on donations from fans to get access to the newest premium content. Critter8 took exception to this. He had made Ship Comrade -- a fan site whose best early features included tracking Rank Battle progress and had one of (if not THE) first Captain Skill calculator. He took his fandom seriously and wanted a professional relationship with Wargaming to facilitate content production. Hell, if you're a fan of PVE you get an even better deal with most scenarios now being limited to tier VI these days. Furthermore, it's not going to put off a determined tier VIII carrier even for a moment. All things told, it's not bad for helping keep shells out (especially when angling). But so far CV's under the rework have mostly lacked that and are a farce. Why she has such high reload on such small guns at tier 7 when the similarly armed 356mm KGV has a 25 second reload AND has the 1/4 pen British HEHeck even if they'd given her 28 second reload it would make sensebut in all she offers so little compared to the Arizona but worse matchmaking makes her a pointless port queen of a ship. Queens are 9-8 in their road games against the spread. Colorado at least manages 19.2 knots under heavy manoeuvres. Heres how you can watch Mondays game: UNC-FLORIDA STATE TV, RADIO, AND STREAMING INFORMATION. TALLAHASSEE Flexing his power over one of Floridas largest employers, Gov. California is a longer ranged Arizona with slightly improved damage output between better AP shells and a faster reload. Florida's consumables are a little weird. There are two items of note: The big takeaways here are that Florida has access to Defensive AA Fire and her Repair Party has one fewer charge. This ship is slow. Make no mistakes, Florida is a tricky girl, but if you figure her out she will do very well in Narai. Otherwise, any of the other T7 BB's will be easier to run with. It could be worse, I suppose. You need to play a total of 20 battles to post in this section. This exaggerated manoeuvre bleeds speed (to say nothing of changing her heading and possibly navigating away from battle), further slowing her already ponderous pace. California has a boring ol' 14% healed over 28s, not the 16.8% of the KGVs and Hood, the 40% Nelson or even Colorado's 18.48%. Unfortunately she can't really take advantage as well as another battleship might because of her slowness. And I'm fine with that as long as they give us module choices like in RTS to customize are play. "Ooh, 1.9 sigma with twelve guns? Wargaming burned me once too often in World of Tanks. California's AP shells have higher penetration. When comparing living in California vs Florida, you should also be aware of the economy and job market of each state. U.S. News and World Report ranked Florida as the 8th best economy in America, with job growth at 2.4% per year, which is significantly higher than the national average of 1.4%. Same is true for Ashitaka of course (or Heres how you can watch Mondays game: UNC-FLORIDA STATE TV, RADIO, AND STREAMING INFORMATION. I think the real unfortunate detriment here is that it makes California more vulnerable to torpedoes. I have always been enjoying your reviews, LittleWhiteMouse. I've sorted these ships by the formula I like to use (DPS x [range-1km]) to give a better, but not entirely accurate, impression of AA effectiveness -- the logic being that longer range AA is better than shorter range AA. The most pressing thing to worry about when playing Florida is her citadel. Unlike the other "sniper" battleships like Slava and Champagne, the "softness" of Florida's hull is barely a concern. The 25mm extremities which damn her higher tiered cousins do not apparently have a lower-tier equivalency. I was expecting Florida to appear with 19mm of extremity armour but she instead clones the higher tiered ship weakness with 25mm instead. Given that all of the other tier VI and VII battleships are rocking 26mm worth of extremity plate, the loss of a single millimeter is not that much of a drawback. At most, this makes Florida slightly more vulnerable to HE shells from small and medium caliber guns -- specifically 152mm HE shells from tiers VII and below do not need to reach for Inertial Fuse for HE Shells in order to stack direct damage against Florida as they would against her tier-mates. Similarly, Florida is vulnerable to 120mm HE shells with Inertial Fuse for HE Shells. That's really the extent this soft skin provides in terms of vulnerability. Otherwise her superstructure, upper hull and amidships deck all conform to normal parameters for a tier VII battleship. At best, you might be able to setup an ambush and catch someone unawares but that's not likely to happen -- again because of that lack of speed. Very slow top speed of 20.5 knots and poor handling as a result despite her smaller turning circle radius. For example, I loved the Hipper class and Prinz Eugen while most view them as meh at best. Here's a better view of how deep California's belt extends. One of the most notable differences between Florida and Californias kid-friendly water activities is snorkeling. It's not high-velocity Soviet-good like Poltava's, though, nor does it have Duke of York's improved auto-ricochet angles (which shares the same penetration as KGV). A total of 20 battles to wows california vs florida in this section seriously and wanted a professional relationship with Wargaming to not... 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